
QandR, Noterik’s tool for gamifying group discussions, was used by Dutch public broadcasting umbrella organisation NPO, to evaluate a range of TV pilots in two audience panels of young adult viewers.
QandR, Noterik’s tool for gamifying group discussions, was used by Dutch public broadcasting umbrella organisation NPO, to evaluate a range of TV pilots in two audience panels of young adult viewers.
During the Dutch Media Week in Hilversum an interactive quiz, powered by Noterik’s MuPop, allowed visitors to test their knowledge of the Dutch media personalities commemorated in Sound and Vision‘s Wall of Fame, compete with others and have fun in the process.
QandR excels in smaller groups as a way to enliven and facilitate group discussions, but is equally at home in educational settings. Timber Haaker, professor Business Models at Saxion University of Applied Sciences in Enschede, ran a series of workshops for 2nd year students Business Economics on the topic of Future Scenarios, using QandR to Read more…
A powerful feature of our multiscreen applications is the way traditional user interaction in exhibitions or group settings can be enriched by introducing game elements. Gamification transforms traditional interaction into new, playful, more interesting and engaging formats, as demonstrated in the MuPop Eduquizes that Noterik showcased at the Fashion Digital Memories symposium in Venice.
Noterik’s Popup Museum enjoyed another day in the limelight at the Europeana Photography launch event, hosted at Museo della Grafica in Palazzo Lanfranchi in Pisa. The event welcomed both local and international attendees during the European Night of the Museums, giving a huge flux of visitors the opportunity to try our tool, as well as Read more…
We are very proud to announce that QANDR was successfully used during a debate on the Dutch election. The debate was organised by I&O Research and the organisation More Democracy in the top floor conference room of the UP building in Amsterdam.
The Institute of Cultural Studies (CS Digital) at KU Leuven used the Pop-Up museum to showcase two photographic exhibitions on the Belle Époque: “Man meets world” about travels and must-see places of the time, and “Cuisine” on kitchen discoveries, eating habits and favorite dishes.
The latest episode in our mission to QANDRify group interactions took us to the world of social research. With QANDRify we refer to making any gathering of people more interactive, playful, dynamic, efficient and more interesting, by allowing everyone to join in with their mobile phone.
From January 12th to 24th, the beautiful Sound and Vision building in Hilversum provided the backdrop for the latest exhibition to use our Pop-Up Museum.
When NIZO, an organisation that specialises in research and food, was looking for an original way to launch their new company website, Noterik and QANDR were able to deliver just that.